package com.fulu.game.bi.entity.po.room;

import lombok.Data;

import java.io.Serializable;
import java.util.Date;


/**
 * 聊天室
 *
 * @author wangbin
 * @date 2018-10-07 10:26:35
 */
@Data
public class Room implements Serializable {
    private static final long serialVersionUID = 1L;

    //
    private Integer id;
    //房间号码
    private String roomNo;
    //房间code
    private String roomCode;
    //图标
    private String icon;
    //房间名称
    private String name;
    //房间标语
    private String slogan;
    //房间公告
    private String notice;
    //房间广播
    private String broadcast;
    //是否上锁
    private Boolean isLock;
    //房间密码
    private String password;
    //用户ID
    private Integer userId;
    //所有者手机号
    private String ownerMobile;
    //虚拟人数
    private Integer virtualPeople;
    //是否显示
    private Boolean isShow;
    //是否激活
    private Boolean isActivate;
    //是否是热门推荐
    private Boolean isHot;
    //是否开公屏聊天
    private Boolean isOpenChat;
    //排序号
    private Integer sort;
    //房间模板(1-派单厅，2娱乐厅，3-交友厅)，客户端根据模板渲染不同的UI
    private Integer template;
    //游戏分类
    private Integer categoryId;
    //房间分类
    private Integer roomCategoryId;
    // 房间编号
    private String orderRoomSerial;
    //备注
    private String remark;
    //默认麦序时长
    private Integer micDuration;
    //
    private Date createTime;
    //
    private Date updateTime;
    //开厅时间
    private Date openTime;
    //关厅时间
    private Date closeTime;

    private Integer roomStatus;//房间状态

}
